# Flesh Warping Table (d10)
**Trigger:** After **1 hour** in the War-Slough — DC 15 Con save or roll this table. Also triggered after short rest (DC 15) or long rest (DC 20) in the War-Slough. Contact with ichor at W3 also triggers (DC 15 Con save).
*Remove Curse* ends all flesh-warping effects. Fiends, Oozes, Plants, and Undead auto-succeed on the save.
| d10 | Effect |
|-----|--------|
| 1 | Eyes on stalks |
| 2 | One leg longer (−10 ft. speed) |
| 3 | Eyes emit 15-ft. cone of dim light when open |
| 4 | Ears tear off — Deafened condition |
| 5 | Arms become tentacles with fingers (+5 ft. reach) |
| 6 | Long springy legs (+10 ft. speed) |
| 7 | Whiplike tail (bonus action, treat as whip attack) |
| 8 | Ear-wings (fly speed 5 ft.) |
| 9 | Brittle body (vulnerability to B/P/S damage) |
| 10 | Extra head (advantage vs. charmed/frightened/stunned) |
> **Inert Lake Bonus:** When the demonic heart at W3E is destroyed and the lake becomes inert, confused demons that roll 9–10 on the Confused action table inflate and explode — DC 15 Con save or Flesh Warping in 10-ft. radius.