# Flesh Warping Table (d10) **Trigger:** After **1 hour** in the War-Slough — DC 15 Con save or roll this table. Also triggered after short rest (DC 15) or long rest (DC 20) in the War-Slough. Contact with ichor at W3 also triggers (DC 15 Con save). *Remove Curse* ends all flesh-warping effects. Fiends, Oozes, Plants, and Undead auto-succeed on the save. | d10 | Effect | |-----|--------| | 1 | Eyes on stalks | | 2 | One leg longer (−10 ft. speed) | | 3 | Eyes emit 15-ft. cone of dim light when open | | 4 | Ears tear off — Deafened condition | | 5 | Arms become tentacles with fingers (+5 ft. reach) | | 6 | Long springy legs (+10 ft. speed) | | 7 | Whiplike tail (bonus action, treat as whip attack) | | 8 | Ear-wings (fly speed 5 ft.) | | 9 | Brittle body (vulnerability to B/P/S damage) | | 10 | Extra head (advantage vs. charmed/frightened/stunned) | > **Inert Lake Bonus:** When the demonic heart at W3E is destroyed and the lake becomes inert, confused demons that roll 9–10 on the Confused action table inflate and explode — DC 15 Con save or Flesh Warping in 10-ft. radius.